I just came back from a several year break, and last time I played sent seriously was right before/after axe stun got deleted. Back then the class was enormously fun, because your main attack being at ~1 second in speed while doing damage, afflictions, and limb damage allowed for a ton of different routes to take.
Now, sent's a lot more straight-forward. Worst of all, it's incredibly SLOW. Axing is like 1.8 seconds or something, and the doublethrust family of attacks are all just under 3 seconds with default weapons. This already takes out a lot of the appeal of the class, but it's still afflictions + limb damage so I can deal.
What I'm wondering is how viable the class even is. I only care about top tier combat since that's what's always mattered to me. The affliction rate is actually really good if you're including the animals, but the afflictions you can give are really limited. Not being able to pair some key affs together makes the speed a lot less useful, and the low attack speed makes limb breaking a lot less powerful than it was before, too. Arties being mandatory to being faster when before you could just get a good forged axe is a huge turn-off too.
The point: Is sentinel worth sticking with, especially without arties? I mean, I could get arties eventually, but I don't want to have to get them. What makes a class for me is flexibility to be creative with its offense, utility/mobility, ability to hunt people who aren't going to try and stick around for mark contracts, group skirmishing power, and meaningful raid contribution rather than standing around waiting while everyone else does the work. The utility is still there, but I'm not sold on the others.
Obviously I don't really need anyone to feed me strategies since I can do that on my own, but I'd rather not spend a dozen hours figuring out the new class and coding an offense only to conclude I should just switch class to something that better suits my needs. I'm considering sylvan as an alternative, but I don't know much about their state after their rework, either. They never really had the mobility/utility/hunting power I liked back then. I also considered just going back serp, but I've already done that and slightly prefer classes that can do limb damage these days.