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General Seafaring Ideas and New Ship Commands

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  • JonathinJonathin A hole in the groundPosts: 3,024 @@ - Legendary Achaean
    I don't get why people get so angry about being sunk. If you go under or are boarded, it's absolutely your fault. There are so many defensive mechanics it's stupid easy to escape. Stop trying to run to a harbour right away and just sail in god damn circles until the other person gets bored. Wavecall, stop & cloak, gird & shield, fire wardiscs/starshot until they get sick of repairing weapons, keep jink up, among other things.

    Since I got into seafaring, I've never been sunk (aside from the time I got bored in the ship arena vs Kinilan) because I understand the mechanics well enough to make it a game of attrition rather than skill. It becomes "do I value my ship more than my time?"

    (Mudlet Clan): Nylian says, "Mosr's on the case. Fix incoming."

    Tutorials and scripts  The Repository

  • GreysGreys Posts: 651 ✭✭✭✭✭ - Grand Achaean
    Oh, add to the list. Notification when your flags decay either a message or a shiplog.
  • ShirszaeShirszae Caer WitrinPosts: 2,662 @@ - Legendary Achaean
    Something I would like as well is the ability for the ship owner to forcefully take command of her vessel, without the current captain having to agree to it. 

    And you won't understand the cause of your grief...

    image

    ...But you'll always follow the voices beneath.

    SkyeAshelynneSiduriMelodie
  • JinsunJinsun TN, USAPosts: 2,666 @@ - Legendary Achaean
    You can already do that lol ship appoint (yourself) captain haha
    image
    Praxides
  • EldEld Posts: 3,946 @@ - Legendary Achaean
    Shirszae said:
    Something I would like as well is the ability for the ship owner to forcefully take command of her vessel, without the current captain having to agree to it. 
    IIRC, you can already do that with SHIP APPOINT <self> CAPTAIN. A bit cumbersome to have to do it that way instead of by the usual ASSUME command, though. 
    Shirszae
  • ShirszaeShirszae Caer WitrinPosts: 2,662 @@ - Legendary Achaean
    Yeah, so I was told. Quite nifty!

    And you won't understand the cause of your grief...

    image

    ...But you'll always follow the voices beneath.

  • JinsunJinsun TN, USAPosts: 2,666 @@ - Legendary Achaean
    Don't say I never did nothin for ya.
    image
  • GreysGreys Posts: 651 ✭✭✭✭✭ - Grand Achaean
    As added flavor can we keelhaul going bow to stern or port to starboard?
  • SunnySunny Posts: 94 ✭✭✭ - Distinguished
    Alright I was told to put this here as well as Idea it. 'what if blessed figureheads showed that they were blessed when probed like under how much they weigh have it say, This figurehead has been touched by the sea spirits. Maybe @Tecton and His awesome Team could consider it?

    GreysAnariaKayeil
  • GreysGreys Posts: 651 ✭✭✭✭✭ - Grand Achaean
    Or just how rings show they have an enchantment on them now.
    Shirszae
  • KyrraKyrra Sanctum of the SkyPosts: 4,117 @@ - Legendary Achaean
    Greys said:
    Or just how rings show they have an enchantment on them now.
    Pretty sure they have always done that as long as you've got weaponprobe in Weaponry. They've only just changed things so you see enchantments on things in shops by default as long as you've got the skill to see it.
    (D.M.A.): Cooper says, "Kyrra is either the most innocent person in the world, or the girl who uses the most innuendo seemingly unintentionally but really on purpose."

  • GreysGreys Posts: 651 ✭✭✭✭✭ - Grand Achaean
    A couple qualify of life changes:

    Degrees of rowing (easy, hard, ramming)

    Cargo trades accept singulars as well as plurals: fruit vs fruits, spice vs spices
    Anaria
  • RauffaelloRauffaello Posts: 1
    Flying ships
    Yae
  • GreysGreys Posts: 651 ✭✭✭✭✭ - Grand Achaean
    So a reverse transoceanic orb?  I suddenly have an image of dropping my ships into mhaldor and firing the weapons onto the city. O.o
  • GreysGreys Posts: 651 ✭✭✭✭✭ - Grand Achaean
    From a few practice arena matches today:

    1) can we have some way to easily delineate between dipped and undipped ammo?

    2) can we get weapon accuracy looked at? I had a crew of people with aiming and steadygoing missing 80+% of their shots against a moving target who was just rowing without maneuvers. Weapons are just not viable at that accuracy. 
  • BronislavBronislav MarylandPosts: 290 ✭✭✭✭ - Eminent
    If there was conflict with a Triton faction (or two!), which involved actively hunting for and attacking Tritons and sea monsters (and getting neat rewards for doing so!), I would be so~ happy. :smile: 



    ShimiElowin
  • MelodieMelodie MhaldorPosts: 4,372 @@ - Legendary Achaean
    edited November 2015
    Pretty sure anything involving the tritonic cities (instead of just sea monsters) on a more in-depth scale than just "GODDAMN CASPIITES" (the plague event would be a good example of possible) would require an active Neraeos, alas.

    RIP Neraeos. :(
    "You have had an extraordinary adventure, my dear. Extraordinary! One that few people could ever imagine. Treasure it. Keep it safe and secure, tucked away in some special place in your heart. 

    But... don't spend the rest of your days chasing a ghost."
  • TrevizeTrevize Posts: 1,517 @ - Epic Achaean
    Three-way battle between a giant sea serpent and two ships.

    Oh the possibilities!
    Current scripts: GoldTracker 1.2, mData 1.1
    Site: https://github.com/trevize-achaea/scripts/releases
    Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
    Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
  • TrevizeTrevize Posts: 1,517 @ - Epic Achaean
    Sarapis said:
    Trevize said:
    Three-way battle between a giant sea serpent and two ships.

    Oh the possibilities!
    I believe the naval term for that is ménage à trout. 

    And now we know where all these seafaring updates are heading... :p
    Current scripts: GoldTracker 1.2, mData 1.1
    Site: https://github.com/trevize-achaea/scripts/releases
    Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
    Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
  • KinilanKinilan Posts: 1,233 @@ - Legendary Achaean
    I'm scared and confused already. Did you really have to add puns into the mix?
  • KresslackKresslack Florida, United StatesPosts: 5,629 @@ - Legendary Achaean
    I'd still really like to see mountable rams added to seafaring and being able to equip them to a ship like figureheads are. Allows for ramming a vessel and doing a moderate to great deal of damage to another vessel (dependent on if you actually hit it, and the speed/size of the ship at impact) and moderate damage to ramming vessel as well.


    Shirszae
  • KlendathuKlendathu Eye of the StormPosts: 2,267 @@ - Legendary Achaean

    . . . . . .

    Tharos, the Announcer of Delos shouts, "It's near the end of the egghunt and I still haven't figured out how to pronounce Clean-dat-hoo."

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